The Volume #56 issue is divided in two sections: POWERPLAY in which we explore the renewed relations between work(ers) and leisure(rers) (burn-out, identity, hierarchy, unionism, commoning) and PLAYGROUND on the spatial implications of the focus on gaming (workspaces, data centers, dark kitchens, urban simulators, city games, citizen apps
Table of contents
All Work, All Play
Arjen Oosterman
The Rapture of Play: interview with Alexander R. Galloway
by Denisse Vega de Santiago & George Jepson
POWER PLAY
Hack Thyself
Silvio Lorusso
Homecoming
Simone C. Niquille
Worker of the Worlds Unite!
Arthur Röing Baer & Nick Houde
Letters From the Future
Jonas Staal & Denisse Vega de Santiago
Labor Consumption for a Cybernetic World
George Jepson
In the Beginning Was the World
Patternist
PLAYGROUND
Loving Gamification
Denisse Vega de Santiago
Profaning Gamification
Denisse Vega de Santiago
Garage Tales
Eventually Made
Our Happy Life
Irene Chin & Francesco Garutti
Videogame Urbanism
You + Pea
Our House (in the middle of the web)
Davide Tommaso Ferrando
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The Volume #56 issue is divided in two sections: POWERPLAY in which we explore the renewed relations between work(ers) and leisure(rers) (burn-out, identity, hierarchy, unionism, commoning) and PLAYGROUND on the spatial implications of the focus on gaming (workspaces, data centers, dark kitchens, urban simulators, city games, citizen apps
Table of contents
All Work, All Play
Arjen Oosterman
The Rapture of Play: interview with Alexander R. ...
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